Files
NeuralSynth/Source/PluginProcessor.h
2025-10-22 16:58:14 +00:00

91 lines
3.8 KiB
C++

#pragma once
#include <JuceHeader.h>
#include "AudioBufferQueue.h"
#include "AudioEngine.h"
#include "ScopeDataCollector.h"
#include "NeuralSharedParams.h"
//==============================================================================
// Processor
class NeuralSynthAudioProcessor : public juce::AudioProcessor,
private juce::AudioProcessorValueTreeState::Listener
{
public:
NeuralSynthAudioProcessor();
~NeuralSynthAudioProcessor() override;
// AudioProcessor overrides
void prepareToPlay(double sampleRate, int samplesPerBlock) override;
void releaseResources() override;
#ifndef JucePlugin_PreferredChannelConfigurations
bool isBusesLayoutSupported(const BusesLayout& layouts) const override;
#endif
void processBlock(juce::AudioBuffer<float>&, juce::MidiBuffer&) override;
// Editor
juce::AudioProcessorEditor* createEditor() override;
bool hasEditor() const override;
// Info
const juce::String getName() const override;
bool acceptsMidi() const override;
bool producesMidi() const override;
bool isMidiEffect() const override;
double getTailLengthSeconds() const override;
// Programs
int getNumPrograms() override;
int getCurrentProgram() override;
void setCurrentProgram(int index) override;
const juce::String getProgramName(int index) override;
void changeProgramName(int index, const juce::String& newName) override;
// State
void getStateInformation(juce::MemoryBlock& destData) override;
void setStateInformation(const void* data, int sizeInBytes) override;
// Parameters
void parameterChanged(const juce::String& id, float newValue) override;
void buildParams(std::vector<std::unique_ptr<juce::RangedAudioParameter>>& params,
const std::string& paramGroup);
juce::AudioProcessorValueTreeState::ParameterLayout createParameterLayout();
// Utilities
juce::MidiMessageCollector& getMidiMessageCollector() noexcept { return midiMessageCollector; }
AudioBufferQueue<float>& getAudioBufferQueue() noexcept { return audioBufferQueue; }
AudioBufferQueue<float>& getChorusAudioBufferQueue() noexcept { return chorusBufferQueue; }
AudioBufferQueue<float>& getDelayAudioBufferQueue() noexcept { return delayBufferQueue; }
AudioBufferQueue<float>& getReverbAudioBufferQueue() noexcept { return reverbBufferQueue; }
AudioBufferQueue<float>& getFlangerAudioBufferQueue() noexcept { return flangerBufferQueue; }
AudioBufferQueue<float>& getDistortionAudioBufferQueue() noexcept { return distortionBufferQueue; }
AudioBufferQueue<float>& getFilterAudioBufferQueue() noexcept { return filterBufferQueue; }
// Public members (by JUCE convention)
juce::MidiMessageCollector midiMessageCollector;
juce::AudioProcessorValueTreeState parameters;
private:
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NeuralSynthAudioProcessor)
// ---- IMPORTANT ORDER FIX ----
// Objects are constructed in THIS order. 'sp' must come BEFORE audioEngine.
NeuralSharedParams sp; // <— construct first
NeuralAudioEngine audioEngine; // needs a valid reference to 'sp'
// Meter/scope queues
AudioBufferQueue<float> audioBufferQueue;
AudioBufferQueue<float> chorusBufferQueue;
AudioBufferQueue<float> delayBufferQueue;
AudioBufferQueue<float> reverbBufferQueue;
AudioBufferQueue<float> flangerBufferQueue;
AudioBufferQueue<float> distortionBufferQueue;
AudioBufferQueue<float> filterBufferQueue;
// Scope collector (uses audioBufferQueue, so declare after it)
ScopeDataCollector<float> scopeDataCollector { audioBufferQueue };
};