Fix line endings and some cleanup

This commit is contained in:
Roboboffin
2025-10-23 04:00:21 +01:00
parent 24eb354ace
commit 3ac2cc15b1
66 changed files with 3029 additions and 0 deletions

97
Source/SynthVoice.h Normal file
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#pragma once
#include <JuceHeader.h>
#include <functional> // <-- for std::function used by WaveShaper
#include "NeuralSharedParams.h"
#include "BlepOsc.h"
//==============================================================================
// A single polyBLEP oscillator voice with per-voice ADSR, filter ADSR,
// flanger (delayline), simple delay, chorus, reverb, distortion, EQ, master.
class NeuralSynthVoice : public juce::MPESynthesiserVoice
{
public:
explicit NeuralSynthVoice (NeuralSharedParams& sharedParams);
// JUCE voice API
void prepare (const juce::dsp::ProcessSpec& spec);
void renderNextBlock (juce::AudioBuffer<float>& outputBuffer,
int startSample, int numSamples) override;
void noteStarted() override;
void noteStopped (bool allowTailOff) override;
void notePitchbendChanged() override;
void notePressureChanged() override {}
void noteTimbreChanged() override {}
void noteKeyStateChanged() override {}
// Called from the processor when the GUI waveform param changes
void changeWaveform (int wf) { setWaveform (wf); }
private:
void setWaveform (int waveformType);
//=== Processing chain (without oscillator) ===============================
using DelayLine = juce::dsp::DelayLine<float,
juce::dsp::DelayLineInterpolationTypes::Linear>;
using IIR = juce::dsp::IIR::Filter<float>;
using Gain = juce::dsp::Gain<float>;
using WaveShaper = juce::dsp::WaveShaper<float, std::function<float(float)>>; // <-- fix
using Chorus = juce::dsp::Chorus<float>;
using Reverb = juce::dsp::Reverb;
using Limiter = juce::dsp::Limiter<float>;
enum ChainIndex
{
flangerIndex = 0,
delayIndex,
chorusIndex,
reverbIndex,
distortionPreGain,
distortionIndex,
distortionPostLPF,
eqLowIndex,
eqMidIndex,
eqHighIndex,
masterIndex,
limiterIndex
};
using Chain = juce::dsp::ProcessorChain<
DelayLine, // flanger
DelayLine, // simple delay
Chorus, // chorus
Reverb, // reverb
Gain, // distortion pre-gain (drive)
WaveShaper, // distortion waveshaper
IIR, // tone / post-EQ for distortion
IIR, // EQ low
IIR, // EQ mid
IIR, // EQ high
Gain, // master gain
Limiter // safety limiter
>;
private:
NeuralSharedParams& shared;
juce::dsp::ProcessSpec spec {};
// ==== Oscillator (polyBLEP) ============================================
BlepOsc osc;
std::atomic<int> pendingWaveform {-1}; // set by changeWaveform()
// ==== Envelopes & Filter ===============================================
juce::ADSR adsr;
juce::ADSR filterAdsr;
juce::dsp::StateVariableTPTFilter<float> svf;
// ==== Chain (FX, EQ, master, limiter) ==================================
Chain chain;
// ==== Scratch buffer (properly allocated) ===============================
juce::AudioBuffer<float> tempBuffer;
juce::dsp::AudioBlock<float> tempBlock;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NeuralSynthVoice)
};