More advanced version
This commit is contained in:
@@ -12,65 +12,335 @@
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//==============================================================================
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NeuralSynthAudioProcessorEditor::NeuralSynthAudioProcessorEditor (NeuralSynthAudioProcessor& p)
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: AudioProcessorEditor (&p), audioProcessor (p), scopeComponent(audioProcessor.getAudioBufferQueue())
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: AudioProcessorEditor (&p), audioProcessor (p), mainScopeComponent(audioProcessor.getAudioBufferQueue())
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{
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// Make sure that before the constructor has finished, you've set the
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// editor's size to whatever you need it to be.
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setSize(400, 500);
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auto& tree = audioProcessor.parameters;
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auto area = getLocalBounds();
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scopeComponent.setTopLeftPosition(0, 0);
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scopeComponent.setSize(400, 200);
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//auto area = getLocalBounds();
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//mainScopeComponent.setBounds(5, 5, 800, 200);
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// scopeComponent.setSize(800, 200);
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addAndMakeVisible(scopeComponent);
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addAndMakeVisible(mainScopeComponent);
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waveformSelector.setModel(&waveformContents);
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addAndMakeVisible(waveformSelector);
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chorusComponent.emplace(tree, "chorus");
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chorusComponent->enableSampleScope(audioProcessor.getChorusAudioBufferQueue());
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addAndMakeVisible(*chorusComponent);
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delayComponent.emplace(tree, "delay");
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delayComponent->enableSampleScope(audioProcessor.getChorusAudioBufferQueue());
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addAndMakeVisible(*delayComponent);
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reverbComponent.emplace(tree, "reverb");
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reverbComponent->enableSampleScope(audioProcessor.getChorusAudioBufferQueue());
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addAndMakeVisible(*reverbComponent);
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adsrComponent.emplace(tree, "adsr");
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adsrComponent->enableGraphScope([this](float x) {
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auto& tree = this->audioProcessor.parameters;
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float attackValue = tree.getParameter("adsr_attack")->getValue();
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float decayValue = tree.getParameter("adsr_decay")->getValue();
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float sustainValue = tree.getParameter("adsr_sustain")->getValue();
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float releaseValue = tree.getParameter("adsr_release")->getValue();
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float sustainLength = 1.0f;
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float totalTime = attackValue + decayValue + sustainLength + releaseValue;
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attackValue /= totalTime;
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decayValue /= totalTime;
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sustainLength /= totalTime;
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releaseValue /= totalTime;
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float m, c;
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if (x < attackValue)
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{
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m = (1.0f / attackValue);
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c = 0;
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}
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else if (x < (attackValue + decayValue)) {
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m = (sustainValue - 1.0f) / decayValue;
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c = 1.0f - m * attackValue;
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}
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else if (x < (attackValue + decayValue + sustainLength)) {
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m = 0.0f;
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c = sustainValue;
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}
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else {
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m = (sustainValue / -releaseValue);
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c = -m;
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}
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return m * x + c;
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});
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addAndMakeVisible(*adsrComponent);
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//createADSR(5, 250);
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//createEQ();
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addAndMakeVisible(masterLevelSlider);
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eqComponent.emplace(tree);
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addAndMakeVisible(*eqComponent);
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// Attach to parameter
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//waveformAttachment = std::make_unique<juce::AudioProcessorValueTreeState::ComboBoxAttachment>(
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// audioProcessor.parameters, "waveform", waveformSelector);
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//attachments.push_back(std::make_unique<juce::AudioProcessorValueTreeState::SliderAttachment>(
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// tree, sliderDetail.name, *sliders.back()));
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gainAttachment = std::make_unique<juce::AudioProcessorValueTreeState::SliderAttachment>(
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audioProcessor.parameters, "master", masterLevelSlider.slider
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);
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flangerComponent.emplace(tree, "flanger");
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flangerComponent->enableSampleScope(audioProcessor.getFlangerAudioBufferQueue());
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addAndMakeVisible(*flangerComponent);
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distortionComponent.emplace(tree, "distortion");
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distortionComponent->enableSampleScope(audioProcessor.getFlangerAudioBufferQueue());
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addAndMakeVisible(*distortionComponent);
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filterComponent.emplace(tree, "filter");
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filterComponent->enableSampleScope(audioProcessor.getFilterAudioBufferQueue());
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addAndMakeVisible(*filterComponent);
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//addAndMakeVisible(midiKeyboardComponent);
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//scopeComponent.setSize(area.getWidth(), area.getHeight());
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//midiKeyboardComponent.setMidiChannel(2);
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//midiKeyboardState.addListener(&audioProcessor.getMidiMessageCollector());
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//midiKeyboardComponent.setBounds(area.removeFromTop(80).reduced(8));
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//midiKeyboardComponent.setTopLeftPosition(8, 420);
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// Make sure that before the constructor has finished, you've set the
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// editor's size to whatever you need it to be.
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setSize(1400, 700);
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}
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//==============================================================================
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NeuralSynthAudioProcessorEditor::~NeuralSynthAudioProcessorEditor()
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{
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}
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/*void NeuralSynthAudioProcessorEditor::updateEQFromSliders()
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{
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using Coefficients = juce::dsp::IIR::Coefficients<float>;
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auto& low = audioProcessor.getProcess.get<0>();
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auto& mid = audioProcessor.eqChain.get<1>();
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auto& high = audioProcessor.eqChain.get<2>();
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low.coefficients = Coefficients::makeLowShelf(audioProcessor.sampleRate, 100.0f, 0.707f,
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juce::Decibels::decibelsToGain(lowGainSlider.getValue()));
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mid.coefficients = Coefficients::makePeakFilter(audioProcessor.sampleRate, 1000.0f, 0.707f,
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juce::Decibels::decibelsToGain(midGainSlider.getValue()));
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high.coefficients = Coefficients::makeHighShelf(audioProcessor.sampleRate, 8000.0f, 0.707f,
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juce::Decibels::decibelsToGain(highGainSlider.getValue()));
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}*/
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//==============================================================================
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/*void NeuralSynthAudioProcessorEditor::createADSR(int xCoord, int yCoord) {
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adsrGraph.setFunction([this](float x) {
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auto& tree = this->audioProcessor.parameters;
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float attackValue = tree.getParameter("attack")->getValue();
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float decayValue = tree.getParameter("decay")->getValue();
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float sustainValue = tree.getParameter("sustain")->getValue();
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float releaseValue = tree.getParameter("release")->getValue();
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float sustainLength = 1.0f;
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float totalTime = attackValue + decayValue + sustainLength + releaseValue;
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attackValue /= totalTime;
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decayValue /= totalTime;
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sustainLength /= totalTime;
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releaseValue /= totalTime;
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float m, c;
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if (x < attackValue)
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{
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m = (1.0f / attackValue);
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c = 0;
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} else if (x < (attackValue + decayValue)) {
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m = (sustainValue - 1.0f) / decayValue;
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c = 1.0f - m * attackValue;
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} else if (x < (attackValue + decayValue + sustainLength)) {
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m = 0.0f;
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c = sustainValue;
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} else {
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m = (sustainValue / -releaseValue);
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c = -m;
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}
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return m * x + c;
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});
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int fontSize = 11;
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int leftPosition = xCoord;
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const int sliderWidth = 60;
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const int sliderWidthWithPadding = sliderWidth + 20;
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adsrGraph.setBounds(xCoord, yCoord, 240, 150);
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addAndMakeVisible(adsrGraph);
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for (auto* slider : { &attackSlider, &decaySlider, &sustainSlider, &releaseSlider })
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{
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slider->setSliderStyle(juce::Slider::Rotary);
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slider->setTextBoxStyle(juce::Slider::TextBoxBelow, false, sliderWidth + 20, 20);
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//slider->setTopLeftPosition(0, 0);
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slider->setBounds(leftPosition, yCoord + 150, sliderWidth, sliderWidthWithPadding);
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addAndMakeVisible(*slider);
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leftPosition += sliderWidth;
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}
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leftPosition = xCoord + 3; // (sliderWidth / 2);
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for (auto* label : { &attackLabel, &decayLabel, &sustainLabel, &releaseLabel })
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{
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label->setFont(juce::Font((float)fontSize, juce::Font::bold));
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//label->setTopLeftPosition(leftPosition, 300);
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label->setColour(juce::Label::textColourId, juce::Colours::lightgreen);
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label->setJustificationType(juce::Justification::centred);
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label->setBounds(leftPosition, yCoord + 240, 50, 20);
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//label->setText("");
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addAndMakeVisible(*label);
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leftPosition += sliderWidth;
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}
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attackLabel.setText("Attack", juce::dontSendNotification); decayLabel.setText("Decay", juce::dontSendNotification);
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sustainLabel.setText("Sustain", juce::dontSendNotification); releaseLabel.setText("Release", juce::dontSendNotification);
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auto& tree = this->audioProcessor.parameters;
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attackAttachment = std::make_unique<juce::AudioProcessorValueTreeState::SliderAttachment>(tree, "attack", attackSlider);
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decayAttachment = std::make_unique<juce::AudioProcessorValueTreeState::SliderAttachment>(tree, "decay", decaySlider);
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sustainAttachment = std::make_unique<juce::AudioProcessorValueTreeState::SliderAttachment>(tree, "sustain", sustainSlider);
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releaseAttachment = std::make_unique<juce::AudioProcessorValueTreeState::SliderAttachment>(tree, "release", releaseSlider);
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addAndMakeVisible(waveformSelector);
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attackSlider.setRange(0.0, 1.0);
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decaySlider.setRange(0.0, 1.0);
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sustainSlider.setRange(0.0, 1.0);
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releaseSlider.setRange(0.0, 1.0);
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}*/
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waveformSelector.setTopLeftPosition(15, 225);
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int leftPosition = 15;
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/*void NeuralSynthAudioProcessorEditor::createDelay(int xCoord, int yCoord) {
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int fontSize = 11;
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int leftPosition = xCoord;
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const int sliderWidth = 60;
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for (auto* slider : { &attackSlider, &decaySlider, &sustainSlider, &releaseSlider })
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const int sliderWidthWithPadding = sliderWidth + 20;
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delayScopeComponent.setBounds(xCoord, yCoord, 300, 150);
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addAndMakeVisible(delayScopeComponent);
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for (auto* slider : { &delayDelaySlider })
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{
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slider->setSliderStyle(juce::Slider::Rotary);
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slider->setTextBoxStyle(juce::Slider::TextBoxBelow, false, sliderWidth, 20);
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slider->setTextBoxStyle(juce::Slider::TextBoxBelow, false, sliderWidth + 20, 20);
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//slider->setTopLeftPosition(0, 0);
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slider->setBounds(leftPosition, yCoord + 150, sliderWidth, sliderWidthWithPadding);
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addAndMakeVisible(*slider);
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slider->setTopLeftPosition(leftPosition, 250);
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leftPosition += (sliderWidth + 40);
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leftPosition += sliderWidth;
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}
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waveformSelector.addItem("Sine", 1);
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waveformSelector.addItem("Saw", 2);
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waveformSelector.addItem("Square", 3);
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waveformSelector.addItem("Triangle", 4);
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leftPosition = xCoord + 3; // (sliderWidth / 2);
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for (auto* label : { &delayDelayLabel })
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{
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label->setFont(juce::Font((float)fontSize, juce::Font::bold));
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//label->setTopLeftPosition(leftPosition, 300);
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label->setColour(juce::Label::textColourId, juce::Colours::lightgreen);
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label->setJustificationType(juce::Justification::centred);
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label->setBounds(leftPosition, yCoord + 240, 50, 20);
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//label->setText("");
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addAndMakeVisible(*label);
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leftPosition += sliderWidth;
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}
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delayDelayLabel.setText("Delay", juce::dontSendNotification);
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// Attach to parameter
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waveformAttachment = std::make_unique<juce::AudioProcessorValueTreeState::ComboBoxAttachment>(
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audioProcessor.parameters, "waveform", waveformSelector);
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auto& tree = this->audioProcessor.parameters;
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delayDelayAttachment = std::make_unique<juce::AudioProcessorValueTreeState::SliderAttachment>(tree, "delayDelay", reverbRoomSizeSlider);
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addAndMakeVisible(midiKeyboardComponent);
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//scopeComponent.setSize(area.getWidth(), area.getHeight());
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midiKeyboardComponent.setMidiChannel(2);
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midiKeyboardState.addListener(&audioProcessor.getMidiMessageCollector());
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midiKeyboardComponent.setBounds(area.removeFromTop(80).reduced(8));
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midiKeyboardComponent.setTopLeftPosition(8, 420);
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delayDelaySlider.setRange(0.0, 1.0);
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}
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*/
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NeuralSynthAudioProcessorEditor::~NeuralSynthAudioProcessorEditor()
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{
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}
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/*void NeuralSynthAudioProcessorEditor::createReverb(int xCoord, int yCoord) {
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int fontSize = 11;
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int leftPosition = xCoord;
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const int sliderWidth = 60;
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const int sliderWidthWithPadding = sliderWidth + 20;
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reverbScopeComponent.setBounds(xCoord, yCoord, 360, 150);
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addAndMakeVisible(reverbScopeComponent);
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for (auto* slider : { &reverbRoomSizeSlider, &reverbDampingSlider, &reverbWetLevelSlider, &reverbDryLevelSlider, &reverbWidthSlider, &reverbFreezeModeSlider })
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{
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slider->setSliderStyle(juce::Slider::Rotary);
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slider->setTextBoxStyle(juce::Slider::TextBoxBelow, false, sliderWidth + 20, 20);
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//slider->setTopLeftPosition(0, 0);
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slider->setBounds(leftPosition, yCoord + 150, sliderWidth, sliderWidthWithPadding);
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addAndMakeVisible(*slider);
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leftPosition += sliderWidth;
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}
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leftPosition = xCoord + 3; // (sliderWidth / 2);
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for (auto* label : { &reverbRoomSizeLabel, &reverbDampingLabel, &reverbWetLevelLabel, &reverbDryLevelLabel, &reverbWidthLabel, &reverbFreezeModeLabel })
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{
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label->setFont(juce::Font((float)fontSize, juce::Font::bold));
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//label->setTopLeftPosition(leftPosition, 300);
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label->setColour(juce::Label::textColourId, juce::Colours::lightgreen);
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label->setJustificationType(juce::Justification::centred);
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label->setBounds(leftPosition, yCoord + 240, 50, 20);
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//label->setText("");
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addAndMakeVisible(*label);
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leftPosition += sliderWidth;
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}
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reverbRoomSizeLabel.setText("Room Size", juce::dontSendNotification); reverbDampingLabel.setText("Damping", juce::dontSendNotification);
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reverbWetLevelLabel.setText("Wet Level", juce::dontSendNotification); reverbDryLevelLabel.setText("Dry Level", juce::dontSendNotification);
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reverbWidthLabel.setText("Width", juce::dontSendNotification); reverbFreezeModeLabel.setText("Freeze Mode", juce::dontSendNotification);
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auto& tree = this->audioProcessor.parameters;
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reverbRoomSizeAttachment = std::make_unique<juce::AudioProcessorValueTreeState::SliderAttachment>(tree, "reverbRoomSize", reverbRoomSizeSlider);
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reverbDampingAttachment = std::make_unique<juce::AudioProcessorValueTreeState::SliderAttachment>(tree, "reverbDamping", reverbDampingSlider);
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reverbWetLevelAttachment = std::make_unique<juce::AudioProcessorValueTreeState::SliderAttachment>(tree, "reverbWetLevel", reverbWetLevelSlider);
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reverbDryLevelAttachment = std::make_unique<juce::AudioProcessorValueTreeState::SliderAttachment>(tree, "reverbDryLevel", reverbDryLevelSlider);
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reverbWidthAttachment = std::make_unique<juce::AudioProcessorValueTreeState::SliderAttachment>(tree, "reverbWidth", reverbWidthSlider);
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reverbFreezeModeAttachment = std::make_unique<juce::AudioProcessorValueTreeState::SliderAttachment>(tree, "reverbFreezeMode", reverbFreezeModeSlider);
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reverbRoomSizeSlider.setRange(0.0, 1.0);
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reverbDampingSlider.setRange(0.0, 1.0);
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reverbWetLevelSlider.setRange(0.0, 1.0);
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reverbDryLevelSlider.setRange(0.0, 1.0);
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reverbWidthSlider.setRange(0.0, 1.0);
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reverbFreezeModeSlider.setRange(0.0, 1.0);
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}*/
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//==============================================================================
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void NeuralSynthAudioProcessorEditor::paint (juce::Graphics& g)
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@@ -83,19 +353,52 @@ void NeuralSynthAudioProcessorEditor::paint (juce::Graphics& g)
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//g.drawFittedText ("Hello World!", getLocalBounds(), juce::Justification::centred, 1);
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}
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//==============================================================================
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void NeuralSynthAudioProcessorEditor::resized()
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{
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// This is generally where you'll want to lay out the positions of any
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// subcomponents in your editor..
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auto bounds = getLocalBounds().reduced(20);
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auto row = bounds.removeFromTop(150);
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//auto row = bounds.removeFromTop(150);
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int knobWidth = row.getWidth() / 4;
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//int knobWidth = row.getWidth() / 4;
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attackSlider.setBounds(row.removeFromLeft(knobWidth).reduced(10));
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juce::Grid grid;
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grid.templateRows = { juce::Grid::TrackInfo(juce::Grid::Fr(20)),
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juce::Grid::TrackInfo(juce::Grid::Fr(40)),
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juce::Grid::TrackInfo(juce::Grid::Fr(40)) };
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grid.templateColumns = {
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juce::Grid::TrackInfo(juce::Grid::Fr(22)),
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juce::Grid::TrackInfo(juce::Grid::Fr(22)),
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juce::Grid::TrackInfo(juce::Grid::Fr(22)),
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juce::Grid::TrackInfo(juce::Grid::Fr(22)),
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juce::Grid::TrackInfo(juce::Grid::Fr(8))
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};
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grid.items = {
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juce::GridItem(mainScopeComponent).withArea({}, juce::GridItem::Span(4)),
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juce::GridItem(waveformSelector),
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juce::GridItem(*adsrComponent),
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juce::GridItem(*chorusComponent),
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juce::GridItem(*delayComponent),
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juce::GridItem(*reverbComponent),
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juce::GridItem(masterLevelSlider).withArea(juce::GridItem::Span(2), {}),
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juce::GridItem(*eqComponent),
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juce::GridItem(*flangerComponent),
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juce::GridItem(*distortionComponent),
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juce::GridItem(*filterComponent),
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};
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grid.performLayout(bounds);
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/*attackSlider.setBounds(row.removeFromLeft(knobWidth).reduced(10));
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decaySlider.setBounds(row.removeFromLeft(knobWidth).reduced(10));
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sustainSlider.setBounds(row.removeFromLeft(knobWidth).reduced(10));
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releaseSlider.setBounds(row.removeFromLeft(knobWidth).reduced(10));
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releaseSlider.setBounds(row.removeFromLeft(knobWidth).reduced(10));*/
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//waveformSelector.setBounds(20, 20, 120, 30);
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waveformSelector.setBounds(20, 20, 120, 30);
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}
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Reference in New Issue
Block a user